This mod creates some new sensors for the AI, bringing them to par with the players passive sensors (I mean 5 different Levels) also the ID ranges and detected brightness levels have been edited (maximum range of sensors in general has been reduced) activating the Active sensors does increase your brightness significantly.
This mod also increases the damage/penetration levels of some of the heavier weapons. The Cruisers are now a lot more powerful than they were before as I created new shields for all capital ships! and increased most ship hitpoints!
The new Shields, sensors, weapons are in the subsims/systems/nonplayer, all new files have the prefix mrzuk_mod1_ oh yeah there all *.ini files