by Indie and Hotfoot
Features:
-All ships, player included, will now receive conciderably more system damage.
-All ships have tougher hulls and can take more punishment.
-Autorepair speeds are slower in general. AI ships now have access to better autorepair.
-Marauders and some corporate ships are now more stealthy.
-Missiles (particularily the later models) have been improved and missile reload speed is faster.
-Point defense and docked auto turret are both improved.
-Mines and mining charges will do more damage.
-Rockets will do more damage.
-Sniper cannon has been improved and re-balanced.
-Mounting several cutting beams can now overheat your ship, particularily with a poor heat sink.
-Rapid fire PBCs overheat slighly faster.
-Some of the later AI ships have *cough*slightly*cough* better equipment.
-LDS speeds and acceleration reduced (*)
-Firing arcs have been increased for all normal-sized PBCs.
-Collissions are more dangerous, collisions with aggressor shields are still up in the air.
Hotfoot's addendum:
-AI ships get better stuff now, especially capital ships. This mod is for the elite and the elite alone. If you get hurt, it's your own damn fault, we warned you. ;)
-READ THE FAQ if you have not already. Failure to READ THE FAQ will result in your ship exploding into a TREMENDOUS BALL OF FIREY HATE. Thank you.