lightbulb Chessking's stuff

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3 years 5 months ago #19761 by Chessking
Replied by Chessking on topic Chessking's stuff
Here's some cursors I made using RealWorld Cursor Editor. One is almost identical to the one you see when you mouse over the horizontal navigation buttons.

This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel
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The following user(s) said Thank You: schmatzler, AdmiralZeratul

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3 years 5 months ago #19762 by Chessking
Replied by Chessking on topic Chessking's stuff
I finally finished playing through EOC today. However, I then read through Act 3 B in the docs, and it appears I missed some content in one mission. So I'll replay that mission, and then install the free-form mode mod.

This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel

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3 years 3 months ago - 3 years 3 months ago #19827 by Chessking
Replied by Chessking on topic Chessking's stuff
I finally worked on some mods. Attached is my Player Base Mod. It replaces your base with whichever of the six stations you choose:

Hoffer's Gap //good for flight practice
Haven Station //A neat alternative base
Broken Haven Station //For those who prefer the feel of a damaged base
Reactor //Remember this? This is where Cal gets the uranium rods for the base. A good hideout.
Biobomber //This is what Lucretia's base looked like when it was new.
Piracy Base 2 //From multiplayer
Piracy Base 3 //From multiplayer
Prison //Awesome alternative to a biobomber.
Fortress //You get to destroy this station in the game. Those gatling guns look neat.

This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel

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3 years 3 months ago #19829 by 7upMan
Replied by 7upMan on topic Chessking's stuff
Chessking, can you please post some screenshots of the respective bases? Also, is there an internal view, or just external?

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3 years 3 months ago #19830 by Chessking
Replied by Chessking on topic Chessking's stuff
I'll grab some screenshots later today. The bases don't have new internal views, and docking doesn't look right; All I did was swap .ini files and replace the dockports with those for Lucretia's base. When I tried keeping the original dockports, I got the message "No compatible ports available". I just looked at the different dockports, and I have an idea of how to make them universal.

This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel

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3 years 3 months ago - 3 years 3 months ago #19840 by Chessking
Replied by Chessking on topic Chessking's stuff
The reason I was getting the error message was because that particular station had all the dockports commented out. Easy fix. All of the dockports work like they normally would now, except for the autoDock sequence initiated a short while after starting to dock. If this function could be disabled, it would make docking look a lot nicer. Since I no longer have to replace the dockports with the dockports for Lucretia's base, it is faster to make these mods, so I added a few. I also added a screenshot for each one with the file, so you don't have to cycle through them all in-game to find one you like. Here's the updated list of stations:

AsteroidBase1a
BrokenHavenStation
CasinoBase
Damaged_SecStation //now this one is interesting. It appears the developers ran into a problem, and //then decided not to use the station in the final game. I included it for those of you who don't mind //having a station in two pieces. :P
Fortress //I should make a mission where marauders attack your base so you can see its gattling //cannons in action
HavenStation
HoffersGap //This one didn't come with any dockports, so it uses Lucretia's Base's ports instead.
MiningStation
newBiobomber
OrbitalGarden
PiracyBase01
PiracyBase02
PiracyBase03
Prison
ReactorBase
ShipYardStation

I may make a second package with other stations later, or you can make one yourself.

This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel
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The following user(s) said Thank You: 7upMan, schmatzler

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