Walkthrough

Act 2 Mission 25 - Dante's Inferno

Activation Info:

System:

Dante

Prerequisites:

+ Completion of Act 2 Mission 24.

The League is assaulting the Marauder system (Dante), and they've asked you to help them take out the three main marauder bases.

1) Jump to the Dante System, Faust-Alpha L-point.

2) Approach Hoffer's ship.

3) Hoffer says they're attacking the three main bases, and asks you to help wherever you can. He gives you some wingmen and says you can get more by flying back to him.

You can do the next three sections in any order:

4a) Fly to the Marauder HQ. When there the League ask you to help them get the gunstars off-line, as they're projecting a field that's protecting the station.

4b) Smith discovers that the gunstars are being controlled via the station. If you continually target the station he can jam the signal. If the signal's jammed the gunstars go off-line and you can destroy them.

4c) Target the station and shoot the gunstars by turning aim assist off and manually firing at them. It's important to keep the station targeted otherwise the gunstars will shoot you.

4d) When the gunstars are destroyed, shoot the station to destroy it.

5a) Fly to the Marauder supply base.

5b) Defend the Destroyer that's charging its beam weapon from attack.

5c) Some cargo pods will open releasing marauder ships. Destroy the pods before the ships can launch.

5d) When the Destroyer takes out the station, you're free to go.

6a) Fly to the Marauder Shipyard.

6b) Smith notices the Cruiser you spotted from the previous mission now sports some disrupter generators, and the ship is charging its disrupter field. If it goes off the entire fleet will be disrupted!

6c) You need to destroy the umbilicals charging the Cruiser. Destroying the umbilicals will cause the station to explode.

6d) When the umbilicals have been destroyed the Cruiser will launch, but it's still charging its disruptor. Destroy it before its disruptor goes off.

7) When all three stations have been destroyed you'll be jumped via a cut scene to the L-point where the League is planning to leave the system.

8) However, a huge fleet of Maas and Marauder ships jump in, which reveals that Maas is in league with the Marauders. Maas makes a melodramatic speech and there's a massive battle.

9) Destroy the Cruiser and the rest of the fleet to complete the mission.