How To Disable TRI Keybind?

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20 years 1 month ago #18007 by MajorTom
Is there a way to disable the TRI temporarily, or the keybinds for it? Or, some way to disable specific keybinds?

For the multiplayer games the HudNode element for the engineering screen is disabled, because the game will crash if you get shot and respawn with the engineering screen on. Also, changes to the TRI are not propagated to the server and other clients.

Unfortunatly the player keybinds to icPlayerpilot.PowerToOffensive (and other TRI settings) are still active. A player client will experiences a preformance change (speed ect.) if he uses the keybind, that's not propogated to other players. Theoretically that could cause a Lag-like phenonema and I would like to test if the game runs smoother without TRI.

I've tried rebinding the Playerpilot functions and 'disabled' every possible hud 'HudNode' name I can think of of that might describe the node. No Luck! I might have gotten stuck on the wrong track though.

Anyone have an idea on this?

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20 years 1 month ago #9434 by MajorTom
Obviously you can disable the keybinds by removing them from the default.ini.

What I'm looking for, is a way to do it by pog for the next MP game releases.

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